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Hyper Sonic

December 30, 2019


Development of Sonic 2 begins this year 2020. After almost 30 years, it will be possible to play with Hyper Sonic after collecting the 7 super emeralds. Its new shape has brighter colors and shadows, invecibility and more speed.

Hundred thousand!

September 29, 2019


Sonic 1 - v1.0.C

July 28, 2019



What's new in version (1.0.C):
- 5 memory cards for save games
- Secret Marble Zone
- Pause menu
- New screen animation for monitors
- Free animals from Badniks
- Big Ring at the beginning of Zones (7 Chaos Emeralds)
- New option for Sonic with Red Shoes
- New electrocuted Sonic death animation
- 5 different endings on credits
- New secret codes

5 PLAYERS:
SONIC: Super Peel Out
TAILS: Fly
KNUCKLES: Glide
MIGHTY: Spin Jump
RAY: Fly
ALL: Spin Dash, Spin Attack and Super Transformation

IMPROVEMENTS:
- Super transformation for all players
- Electrocuted animation for all players
- Player physics adjustments (break, spin attack, roller, jump)
- Player cancel fly (press down)
- Esc button for exit full screen mode
- Correction player blink
- New jump destroy for Badniks and Monitors
- Try Again Menu (after credits without 7 Chaos Emeralds)
- Stable boss screen view
- Final animations
- And more 50 bugs fixes

Marble on Master System

July 13, 2019

  
  

Open Sonic SMS

July 6, 2019


Introducing Open Sonic SMS

Now we can see future new Sonic games from the Master System version. I am here making available the development engine used in Sonic 1 and 2 SMS Remake, for the platform Game Maker Studio, which uses the GML programming language, based on C & C++. The codes have been simplified for medium- and low-level programmers to understand and can also help improve codes.


The Project is available on Github for download, I hope to help all fans create their favorite games, use creativity!

Secret Marble Zone

May 19, 2019


First time of the history, Marble Zone of Master System, will be available in the September Update of Sonic 1 SMS Remake!

Thank's HidroGeniuns for collaborating with development!

Sonic 1 - v1.0.B

May 7, 2019



What's new in version (1.0.B):
- Time Attack Mode
- Super Peel Out
- Selection of Players (BETA)
- Secret Areas
- 100 Bug fixes
- New Debug Mode
- New Save Game System (After defeating the boss)
- New Final Score Menu
- New Options Menu
- Disable Sky Base lights act 1
- Orbinaut (BETA)
- 95% Sky Base Boss

30000 Downloads!

May 5, 2019

Changes are coming to the next updates...


Super Peel Out

April 30, 2019

C o m i n g   t o   U p d a t e   1 . 0 . b



Sonic 1 - v1.0.A

February 7, 2019



What's new in version (1.0.A):
- Super Sonic
- Spin Dash
- Load / Save game
- Debug Mode and Cheats
- Hidden Players: Tails and Knuckles
- Special Stage with 7 Emeralds
- Unlimited Rings Counter
- Widescreen
- Beautiful Colors
- Redesigned Zones / Menus
- Gamepads and Vibration

First Anniversary!

February 6, 2019


The new version of the game is coming! The game code has been completely written, Sonic physics is lighter and does not trap on the walls. It still needs some unknown adjustments, but all Software takes time to stay functional. I hope you enjoy all the news (exposed and hidden) that I developed for 12 months. I'll be away for a while, but very soon I'll be back with more updates.

15000 Downloads!

January 29, 2019


Sonic 2 - Beta 1

January 19, 2019



What's new in version (B1):
- Sonic and Tails (incomplete change)
- New Change button: play simultaneously with Sonic and Tails
- New Special Stage (with gyroscope beta)
- Test Zone: Underground Act 1
- Zones view: Underground, Sky High, Aqua Lake and Gimmick Mountain
- Zone removed: Green Hills (loops engine not developed)
- 3 languages for the menu: English, Portuguese and Spanish
- New adaptive system of up to 500 rings (Thought of Super Sonic)
- Menus inspired by the Genesis version
- Menus with up / down button
- Sonic Has Passed Menu Reformed
- New images on the plate